|Blind flying fire breathing bastard|
|Hits like a garbage truck|
Moving right along, let's talk about Chimaeron for a little while, At first I was only able to heal this fight reliably as Holy, simply by merit of their sheer heal output capabilities, but once I had a few purples discipline became just as viable. Tanks need to be on top of taunts for this fight, and dps just need to make sure they dont stand too close to anyway. This is a healer fight, take three, its just easier. I've heard stories of it being two healed but I wouldn't recommend it. We divide healing responsibilities, one healer is responsible for keeping both tanks healthy, and the remaining two healers are in charge of their respective groups (we are a 10 man guild so we just throw one in each 5man party). Damage only really comes in 3 forms, Melee damage on one of the tanks, acid spit, which in 10man only affects 2 players at once, and massacre damage, which reduces the entire raid to 1 hp. Holy priests have ridiculously good tools to deal with all of this. As you only ever need to heal a non tank up to 10,000 HP, a single circle of healing from a decently geared raider will bring both players hit by poison spit back up to safe HP levels. Additionally if the priest is one of the people spit on they can simply binding heal. When the Bile O Tron goes offline and you have to stack up, drop your aoe healing zone, make a Lightwell and yell at people to click on it, and then alternate circle of healing with prayer of healing until the raid is topped off. This fight seems a lot more difficult than it honestly is, its just a matter of keeping a level head and not panicking when you see all those empty health bars. A trick I've found useful is to wait for Chimaeron to begin casting massacre, and just before he is finished, I begin casting Prayer of healing, so just as he reduces everyone to 1hp, I am able to heal an entire group up about halfway to that 10k threshold, and you can follow that with a circle of healing immediately on the 5 player remaining at 1hp, having dealt out about half the necessary raid healing to bring everyone back into the safe zone within a quarter of a second of the damage even being dealt. If you decide to go disc on this fight. Penance if you feel fancy, otherwise spam Holy Fire and Smite like crazy, it will always heal someone at 1hp and you can put two of them out between each poison spit, contributing to the groups DPS and taking care of a good amount of raid healing at the same time, shield spamming and power word barrier are both powerful tools for the stacking phase as well.